MediaNews

Take-Two CEO says AI won't make creating hit games easier

By Afterprise Content Team··1 min read
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What's Happening

  • Take-Two Interactive CEO Strauss Zelnick discussed artificial intelligence and the Grand Theft Auto franchise during a Business Insider interview.
  • The executive shared his thoughts on AI as a growth strategy for the video game publisher.
  • The company is preparing for its next major release thirteen years since the last release of Grand Theft Auto.

Why It Matters

Gaming executives face pressure to adopt generative AI to cut development costs and timelines. Zelnick pushes back against the narrative that new tools guarantee commercial success. Blockbuster game production requires creative elements that automation cannot replace.

The Context

What They're Saying

What to Watch

  • Industry observers will monitor how Take-Two balances new technology with original work as it develops the next Grand Theft Auto game.

The Bottom Line

Take-Two's chief executive believes artificial intelligence tools will not solve the core challenge of creating hit entertainment.

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